|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Icy Tiger
Universal Allies Inc.
1026
|
Posted - 2013.01.19 23:33:00 -
[1] - Quote
Active SP Boosters double the cap, giving you access to double the SP that a non booster would have. SP can not be taken back in any way after you miss the day you didn't play, so a person with the booster would always have double the sp, which is completely pay to win.
CCP. I am Disappoint. |
Icy Tiger
Universal Allies Inc.
1026
|
Posted - 2013.01.20 00:25:00 -
[2] - Quote
Half of the people who posted are f***ing clueless. I have defended CCP for months now and have told people that it is not pay to win, but with the addition of daily SP without rollover, and the increased booster, it is obviously Pay to win.
Person 1: Doesn't spend a dime on the game. Maybe buys a couple skins. Person 2: Spends money on boosters.
If player 1 and 2 play for the exact same time, player 2 will have double the SP player 1 has, if he caps his SP limit daily (takes 1-2 hrs) and plays every day. How is this not pay to win? |
Icy Tiger
Universal Allies Inc.
1026
|
Posted - 2013.01.20 00:59:00 -
[3] - Quote
VicBoss wrote:where is this "active boosters give double xp" you speak of.....
They double the cap, essentially doubling SP gained. |
Icy Tiger
Universal Allies Inc.
1026
|
Posted - 2013.01.20 01:00:00 -
[4] - Quote
Aighun wrote:Nope.
Before there was a skill point cap I was able to grind over 12,000,000 SP in a relatively short time since I had a lot of free hours. Even so, I was still getting bested by players who were just jumping into the beta via different events and the merc pack.
They were just better than me.
Now, if you could pay someone to show you how to min max a really effective build and a few fittings with under 3 million SP maybe that would be pay to win.
People that constantly complain about the SP gap just don't seem to understand the way the different skills benefit different fittings.
There may be a point in there somewhere, in a situation where a corp had members that had maxed out as many skills as they could, that copr could more easily switch out builds to counter what their enemy was throwing at them. But such a corp is going to find a way to win even if SP earnings for hours played were completely removed from the game and the skilling system was changed to mirror EVE's more exactly.
If someone has the ability to get twice the skills that I do, I consider that pay to win. There's people with Proto weapons already cause of boosters, why don't I have them? Also, you can say "oh, no worries, I can 'catch up'", well by the time I have that particular proto weapon, they'll be halfway skilled into something else.
I call that pay to win. |
Icy Tiger
Universal Allies Inc.
1026
|
Posted - 2013.01.20 15:31:00 -
[5] - Quote
Altina McAlterson wrote:Icy Tiger wrote:Aighun wrote:Nope.
Before there was a skill point cap I was able to grind over 12,000,000 SP in a relatively short time since I had a lot of free hours. Even so, I was still getting bested by players who were just jumping into the beta via different events and the merc pack.
They were just better than me.
Now, if you could pay someone to show you how to min max a really effective build and a few fittings with under 3 million SP maybe that would be pay to win.
People that constantly complain about the SP gap just don't seem to understand the way the different skills benefit different fittings.
There may be a point in there somewhere, in a situation where a corp had members that had maxed out as many skills as they could, that copr could more easily switch out builds to counter what their enemy was throwing at them. But such a corp is going to find a way to win even if SP earnings for hours played were completely removed from the game and the skilling system was changed to mirror EVE's more exactly. If someone has the ability to get twice the skills that I do, I consider that pay to win. There's people with Proto weapons already cause of boosters, why don't I have them? Also, you can say "oh, no worries, I can 'catch up'", well by the time I have that particular proto weapon, they'll be halfway skilled into something else. I call that pay to win. Did they spend real money? Yes Do they have a thing because of it? Yes Can you also get that thing without spending money? Yes Is that p2w? No This is called "pay something if you feel like or don't, whatever"
By that same logic, if they introduced an instakill weapon for $5 you'd be fine with it. Also, I honestly don't care, nothing better than killing people who spent real money on the game, I'm just saying it cause of the sake of the open beta.
|
|
|
|